In EA FC 27, Pro Clubs mode underwent a near-complete overhaul, the most significant change being its full integration into the new open social space – The Grounds.
However, after some players recently experienced FC 27 beta version, they discovered numerous unexpected issues with Pro Clubs, including problems that players had long ago called for EA to address, which remain unresolved.
Below, let’s take a look at the specific needs players have for Pro Clubs in FC 27, and how EA should adjust accordingly.

Core Functions
Before understanding the problems, players should first understand the main functions that Pro Clubs provides in FC 27.
1. Social Space
Players can walk into Clubhouse to directly meet teammates and start matches.
2. Club Influence
The more fans a club gains in The Grounds, the stronger its presence in the open world. You might even see NPCs walking around wearing your club’s jersey.
3. Full Roster Assembly
When the entire team appears as a full roster, all members will wear the same club colors while roaming The Grounds.
Furthermore, if you don’t plan to play in a match, you can even watch it from the sidelines as a spectator.
Gameplay
Clubs Live Tournaments
This is one of the biggest additions to FC 27, offering a new 11v11 competition mode in addition to leagues and playoffs. These tournaments will include different rounds, rules, and winning rewards.
Especially in terms of rewards, you’ll earn many crucial Amps, which can be equipped on players to provide attribute bonuses or additional PlayStyles in specific matches.
However, players are also concerned that Amps might become the main monetization point in FUT 27, as the benefits they provide to players are irreplaceable by Skill Points. Therefore, IGGM.com recommends that players stockpile Amps after the game launches.
You can accumulate progress by completing more matches and challenges, unlocking a small amount of coins as rewards. However, relying solely on this method to exchange for items and improve your strength will be a very lengthy process.
Therefore, you can also buy FC 27 Coins from IGGM.com. We offer players the best prices, and our services are safe and fast. Furthermore, registering an account on this site and consistently checking in daily will earn you points that can be redeemed for more benefits.
The traditional league system and playoffs remain, and players can quickly access these modes through Clubhouse.
According to statistics, the most frequent feedback from players regarding FC 27 beta Pro Clubs is about player stamina.
Stamina System
Some players have reported that after playing FC 27 for dozens of hours, all their players’ stamina remained at 99%, showing no significant decrease – a state known as Infinite Stamina.
Without stamina constraints, all teams can adopt an extreme all-out attacking style, and the defending team can easily track back from the front to the back, making tactical positioning and formation selection less important.
Meanwhile, every match feels identical for players because there’s no need to consider player substitutions, lacking the physical management aspects of real football matches.
Some players have even stated that if the official version doesn’t fix this issue and bring back the realistic Fatigue system, it might seriously affect their decision to subscribe to FC 27.
Archetype System
Currently, FC 27’s Archetype System has 13 player types, each with its own fixed Signature PlayStyles. These styles are tied to the archetype presets and cannot be freely changed by players.
Players have expressed in community feedback that the existing Archetype System severely restricts player positions and identities.
Once a player selects a specific archetype, their on-field function is essentially fixed. For example, the selection of striker archetypes is very limited, and players feel frustrated if an archetype lacks a specific skill they want.
However, allowing an archetype to have two presets could balance this rigidity.
This allows players to maintain a consistent core archetype while switching between different preset schemes based on the opponent’s defensive style, without needing to completely refactor player attributes.
Substitution System
According to feedback from players who participated in FC 27’s beta version, while Substitution System’s operating mechanism introduces stricter restrictions closer to real-world football rules, it still exhibits sluggish processes and bugs.
1. 10-Second Mandatory Exit
A team must be on the field with one less player for at least 60 seconds (or until the ball goes out of bounds again) before a substitute can enter the field during the next dead ball situation. The substituted player must leave the field within 10 seconds.
The substitute player must wait at the halfway line until the substituted player has completely left the field and receives a signal from the referee before entering the field. Players’ feedback on this process is: “Too time-consuming!”
Because the system forces the player’s walking off the field animation, instead of a quick flash like in previous games, once the timeout penalty is triggered, you’ll face a one-minute disadvantage with fewer players.
This visually and psychologically lengthens the perceived substitution time.
2. Lag and Bugs
Some players reported that Substitution System frequently caused the game to freeze or directly reassign players to other matches during FC 27 test run. This is another area that EA needs to change in the official FC 27 version.
These calls have been present in the community for quite some time, but EA didn’t adopt them in FUT 27. Instead, they said in interviews that they would listen to Pro Clubs’ opinions, resulting in the addition of some unnecessary and useless features.
IGGM.com believes that one important reason for this is that EA always only conducts polls within a small player community.
FC players are distributed across different communities and media, and considering only a few people’s opinions and ideas is obviously too one-sided. If the official version of FIFA 27 is to be successful, it still has a long way to go.